Roblox

Principal Software Engineer - Roblox Economy Platform

  • United StatesSan Mateo, CA, United States
  • Full-time
  • Posted 20 Jan 2026

Overview Principal Software Engineer role focused on Roblox’s Economy Platform, improving and scaling core monetization systems for Robux transactions. The position is based in San Mateo, CA and targets senior backend distributed systems experience. Responsibilities - Lead projects with high economic impact and visibility - Work cross-functionally with product managers, data scientists, and designers to define requirements and roadmap - Drive engineering vision for highly scalable solutions - Develop systems that help creators optimize revenue within Roblox - Help recruit future talent for the team Requirements - 10+ years developing and supporting highly available, large-scale backend systems in production - 3+ years leading large projects with 5+ engineers - Bachelor's degree in Computer Science, Computer Engineering, or a similar technical field - Preferred: experience in consumer-facing products - Preferred: experience in monetization platforms, fintech, or gaming Benefits - Annual salary range: $293,800 to $343,340 USD for headquarters-based roles - Eligible for equity compensation - Full-time employees are eligible for benefits described by Roblox Other Relevant Heading - Role is based in San Mateo, CA - Office roles are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday - Roblox provides equal employment opportunities and reasonable accommodations during recruiting - US work authorization and future H-1B sponsorship support may be limited for this role Source https://careers.roblox.com/jobs/7545955?gh_jid=7545955

From Roblox's careers site. See the original posting.