Roblox
Principal Software Engineer, Backend - Sharing
San Mateo, CA, United States
- Full-time
- Posted 17 Jun 2026
Overview Roblox is hiring a Principal Software Engineer, Backend for its Sharing team in San Mateo. The role leads multi-team backend and platform strategy for content creation and sharing at consumer scale. Responsibilities - Own complex, business-critical programs spanning several teams - Drive a multi-year technical vision for content creation and sharing - Lead high-severity incident response and durable reliability improvements - Improve shared infrastructure and foundational systems - Align multiple teams on shared technical direction with design docs and phased roadmaps - Mentor senior engineers and help shape hiring and retention Requirements - 8+ years of experience building large-scale backend systems in C++, C#, Java, or similar languages - Experience designing distributed systems, scalable APIs, and high-throughput backend services - Experience working on consumer-facing platforms at scale with millions of users - Proven record of leading large, multi-team initiatives - Experience acting as an escalation point for major production or infrastructure incidents - Bachelor’s degree in Computer Science or related field, or equivalent practical experience Benefits - Full-time employees are eligible for equity compensation - Benefits are provided as described on the company benefits page - Annual salary range: $295,250 — $345,040 USD - Office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday Source https://careers.roblox.com/jobs/8013437?gh_jid=8013437
From Roblox's careers site. See the original posting.